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Action Replay |
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Also known as: Pro Action Replay (JP) Developer: Datel Publishers: Datel (US/EU), Karat (JP) Platforms: Unlicensed GameCube, Unlicensed Wii Released in JP: 2003 Released in US: November 3, 2003 Released in EU: 2003 This game has a hidden developer message. This game has regional differences. This game has revisional differences. |
![Replay Replay](/uploads/1/1/7/6/117648900/141617270.jpg)
The GameCube Action Replay was originally announced in North America under the GameShark brand, but this never materialized as InterAct went defunct shortly after, leading Datel to market the device themselves using its original name.
Hidden Message
Pour ceux qui veulent lancer un.ISO depuis une carte SD, ceux qui veulent jouer aux imports sans puce, ceux qui veulent explorer leurs jeux en profondeur. Insert the disc - Place the Action Replay disc into your GameCube console. You can also plug the Action Replay memory card into the appropriate slot. Select the region - Use your controller to select the Action Replay GameCube games list and see the codes for various titles. Select the game of your choice.
Present at offset 0xA0 Autocad electrical iec symbol library free download. of the 2007 variant of the Action Replay disc is a message from Datel, asking Nintendo not to block their product in future Wii system updates.
AztecsThe Aztecs are another great early game civilization that generally wins its games in the blink of an eye.This is mostly thanks to economy boosts such as villagers carrying more resources and an extra 50 gold at the start of the game.They can also profit greatly from relics, which generate 30% more gold for the Aztecs and their teammates.Although they lack any cavalry whatsoever, their infantry units, including the Eagle Warrior scout, are very strong thanks to a full tech tree and two unique upgrades.And those units are produced 18% faster along with all other Aztec military units. Tier list aoe2 de.
A later Wii system update blocked Action Replay.
Regional Differences
To do: Explain. |
![Emulator Emulator](/uploads/1/1/7/6/117648900/935137179.jpg)
The Japanese release of the 2003 variant has one less main menu option.
Revisional Differences
Following a series of updates, the 2007 variant is a substantial overhaul:
- Wii compatibility (until Nintendo blocked it).
- Redesigned, more colorful menus.
- The notorious removal of the ability to enter your own codes.
- Integrated SD Media Launcher functionality.
BIOS/Firmware ROMs | |
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Nintendo | |
Consoles | Famicom Disk System • FamicomBox • Demo Vision • GameCube • Wii (Prototype) • Wii U • NES Classic Edition • Switch • SNES Classic Edition |
Handhelds | Game Boy Color • Game Boy Advance (Prototype) • DS • DSi (Prototype) • 3DS |
Official Accessories | Super Disc • Super Game Boy • BS-X • Game Boy Camera (Hello Kitty Version) • GB Memory • 64DD • e-Reader • Game Boy Player |
Unofficial Accessories | StudyBox • Game Genie (Game Boy) • Pro Action Replay (NES) • Game Genie (SNES) • Pro Action Replay (SNES) (MK2, MK3) • Action Replay (GameCube) • GameShark (N64) • GB Hunter • Tri-Star • XBAND (SNES) • Action Replay DS • Action Replay DSi |
Arcade Systems | Triforce |
Sega | |
Consoles | Genesis • Sega CD • 32X • Saturn • Dreamcast (Prototype) • Sega Genesis Mini |
Accessories | Sega Graphic Board v2.0 • Game Genie (Genesis) • Sega Channel (US) (Prototypes) • Visual Memory Unit |
Arcade Systems | Sega Titan Video • Sega Hikaru • Triforce |
SNK | |
Consoles | Neo Geo • Neo Geo CD |
Arcade Systems | Neo Geo • Hyper Neo Geo 64 |
Sony | |
Consoles | PlayStation • PlayStation 2 • PlayStation 3 • PlayStation Classic |
Handhelds | PlayStation Portable |
Others | |
3DO | 3DO |
Bit Corporation | Gamate |
Brezzasoft | Brezzasoft Crystal System |
Commodore | Amiga CD32 |
GamePark | GP32 |
JungleTac/KenSingTon | Vii |
Konami | Bubble System • System 573 |
LeapFrog | Leapster • LeapPad • LeapFrog Epic |
Microsoft | Xbox • Xbox 360 |
Nabi | Nabi SE |
Namco | NA-1/NA-2 • Triforce |
NEC | TurboGrafx-CD • United Amusements PC Engine |
Philips | CD-i |
Sammy | Atomiswave |
TimeTop | GameKing |
VTech | V.Smile |
Retrieved from 'https://tcrf.net/index.php?title=Action_Replay_(GameCube)&oldid=646972'
This tutorial shows you how to install AR GC Loader v1.14, which lets you use cheats on Gamecube games. See end of post for video tutorial.
Contents
- 2 Instructions
Rapidshare Action Replay Gamecube Dsi
Things you will need
- The Homebrew Channel installed on your wii
- An SD card for use with the wii homebrew channel
- At least one 3rd Party Gamecube Memory card
- A way to copy the action replay save data to you Gamecube memory card in slot B (included in download link)
- A Gamecube controller
- A gamecube Game
- AR GC Loader pack: download (mirror)
Instructions
1. First take the Rvl-mios-v5.wad.out.wad file and the ar114.dol and apps folder and place them in your front sd card root dir. If an apps directory already exists on your sd card then copy only the subfolders into the apps directory. Now from the Homebrew channel run the program Mios patch. This will patch your Mios to enable the loader and the homebrew loader for the gamecube as well. Just follow the onscreen instructions. (shouldn’t cause any problems for any of your wii’s GC Compatability)
2. Insert original Gamecube game then run the Action Replay Loader from the Homebrew Channel. It will load into Action Replay v1.14. You can now use cheats with your ORIGINAL Gamecube dvds. (Do not try to change which game you are using after you start the AR. I have yet to try it with a multi disk game so I can’t say if it works or not…….)
NOTE: This does work but often has compatability issues with certain memory Cards (official Nintendo brands do NOT work).
Rapidshare Action Replay Gamecube Iso
Wii Channel wad:
AR GC Wii Channel .wad (mirror) – install using WAD Manager